package com.fairytask.engine.components.Scroll
{
	import flash.events.Event;
	/**
	 * 滚动条事件 
	 * @author Navy
	 * 
	 */	
	public class ScrollEvent extends Event
	{
		public static const UPDATE_AREA:String = "update_area";
		public static const ONSCROLL_UP:String = "ONSCROLL_UP";
		private var _obj:Object;
		public function ScrollEvent(type:String,_o:Object=null, bubbles:Boolean=false, cancelable:Boolean=false)
		{
			super(type, bubbles, cancelable);
			obj = _o;
		}

		public function get obj():Object
		{
			return _obj;
		}

		public function set obj(value:Object):void
		{
			_obj = value;
		}

	}
}